Boredom is the enemy, help us fight it!

We are a bunch of gaming veterans on a quest to break new ground in mobile action multiplayer games. Backed by some of the best investors in the games business we’re now looking for hungry superstars to join our party.

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Join the quest

Strange Quest is based in Stockholm, Sweden and offers competitive salaries, great perks, awesome colleagues and a unique chance to work with products on the cutting edge of synchronous mobile multiplayer games.

  • Featured position
  • Available from
Open Application
  • 2018-03-07

Are you awesome and don’t see anything in the list that suits your talents? No worries, drop us an open application and let’s have a chat!

Apply now!

UI/UX Designer
  • 2018-01-04

Theory is great in theory – practice is better in practice!

We are looking for a seasoned UI/UX Designer and artist that will take our games to the next level. We’d like you to have solid experience from either AAA or mobile development and ideally you’re a generalist comfortable with most graphic disciplines and UI development tools. You’re a self starter that loves working in a fast changing environment. You thrive working towards strict deadlines and specifications. We think you:

– Worked on one or more released AAA games or high-end mobile titles
– Can plan and map out the full UI/UX flow in a best-of-breed games product and then proceed to create and animate required assets
– Are highly organised with an ability to deliver outstanding quality in the face of tight deadlines
– Are comfortable with small teams and working in a very creative environment

Apply now!

Front-end Mobile Developer
  • Position filled

Are you bored to death at your current job?

At Strange Quest we’re looking for a world-class front end developer that has launched a number of iOS or Android chart topping mobile games in the past and wants to take the next step towards ultimate awesomeness.

We think you’re a self starter that loves rapid prototyping, small teams and solving highly complex technical challenges. Lua or C++ is all the same to you – you just love to create next generation games. We think you:

– Have launched one or more high profile games
– Are equally comfortable with scripting as with low level programming
– Are structured, methodical and able to interpret and translate complex game designs
– Have experience from network programming
– Are comfortable with small teams and working in a very creative environment

Apply now!

Back-end Developer
  • Position filled

Do you routinely do what other developers say can’t be done? Then you’re the one we’re looking for.

We’re looking for a highly skilled back-end mastermind that has worked with live mobile games at scale. You minimize complexity and maximize performance on a daily basis and you like to have fun while doing it.

You prefer working in small teams and thrive on building robust systems that can withstand extreme pressure. In your world concurrent users is just another word for love. We think you:

– Have built robust back-end systems for chart topping games
– Have experience from network programming
– Are open with an inclusive attitude – you’re a team builder!
– Are comfortable with small teams and working in a very creative environment

Apply now!

3D Artist
  • Position filled

Do you think the real world is way too low poly? Then you’re the one we’re looking for!

We are looking for an experienced 3D artist to join our team. We’d like you to have solid experience from either AAA or mobile development and ideally you’re a generalist comfortable with most graphic disciplines. You’re a self starter that loves working in a fast changing environment. You thrive working towards strict deadlines and specifications. We think you:

– Worked on one or more released AAA games or high-end mobile titles
– Are a generalist with experience from both characters, environments and props
– Are highly organised with an ability to deliver outstanding quality in the face of tight deadlines
– Are comfortable with small teams and working in a very creative environment

Apply now!

Game Designer / Game Balancer
  • Position filled

Is life just one giant game of rock, paper, scissors to you?

We are searching for a Game Designer / Game Balancer to join our design team. You should be equally as comfortable with Excel and numbers as with the fundamentals of game design.

We want you to have extensive experience in balancing complex game systems and in-game economies for AAA or mobile games. You thrive on working together with other game designers and business performance to find that perfect sweet spot for fun, spending and engagement. We think you:

– Worked on and balanced one or more released AAA games or high-end mobile titles
– Have a demonstrable ability to identify and remedy blind spots in complex game designs
– Experience from working closely with business performance teams
– Are a great communicator with an ability to clearly present findings and solutions to a wide variety of stakeholders
– Are comfortable with small teams and working in a very creative environment

Apply now!

The team

Our team is dedicated to creating the most engaging, fun and exciting experiences possible for the next generation of mobile multiplayer gaming audiences. We push the boundaries of game design, tech, mobile hardware and marketing strategies in our quest to develop the next big thing.

Noora Routasuo

Game Developer. Noora is our resident client wizard and when she’s not making game objects explode in giant fireballs she likes to play Prison Architect, Disco Zoo and Jagged Alliance 2.

Andreas Jirenius

CTO. Apart from being our CTO and all-round awesome guy, Andreas is also qualified to save you from a burning building and teach you how to play the guitar. Andreas plays CS:GO, PUBG and Skyrim VR when he’s not coding.

Mille Trygg-Wiberg

Art Director. With a solid background in both advertising and gaming, Mille is the king of low-poly modelling and the one who decides what our products will look like. When he’s not punishing Maya he plays Destiny 2, Fallout 4 and The Legend of Zelda: Breath of the Wild.

Adam Schaub

CEO. Adam has spent the past 23 years in the games business and when he’s not working on creating powerpoints and game designs he likes to play Far Cry 5, Fortnite and PUBG.

Oskar Lund

Back-end Developer. Apart from being a mean poker player Oskar has also spent the past 11 years creating robust back-end solutions for chart topping games. When he’s not coding he likes to play Far Cry 5 and Assassins Creed: Black Flag.

David Darabian

Game Designer. Having spent the past 6 years as level designer and game designer and he now makes sure that our core loops are in working order. When he’s not designing David likes to play Ghost Recon: Wildlands, Banished and Overcooked.

Jonas Kärn

Game Artist. Jonas has spent the past 16 years in the games, film and advertising industry and he now works his magic on our characters, items, backgrounds and concepts. When he’s not using his Wacom he likes to play Nier Automata, God of War and ICO.

Games

We create synchronous action multiplayer games for the masses. Regardless of setting or theme we want you to be able to join a game and have fun instantly with friends and other players from around the world.

Project Pew Pew

Project Pew Pew will take synchronous multiplayer action games on mobile to the next level. This game is all about instant gratification and explosive madness at break neck speed. Of course, the game isn’t actually called Pew Pew but instead it’s called… Nah, nevermind, you’ll just have to wait and see.

Press

Press Release – December 4, 2017

Start-up mobile games developer Strange Quest are happy to announce they have successfully closed their seed round.

Strange Quests CEO and co-founder Adam Schaub has extensive experience from BBC, Yahoo!, Stardoll and Bonnier and most recently well-known game developer KING where he held the position as Vice President Creative Production. Strange Quest’s two other co-founders, Andreas Jirenius and Mille Trygg-Wiberg, also most recently from KING, both have solid backgrounds from the games and publishing industry.

Strange Quest aims to innovate and break new ground in the mobile games market. We are convinced that there is an enormous future potential for synchronous multiplayer games on mobile and by creating frictionless products and combining them with innovative marketing strategies we intend to prove that thesis”, said Adam Schaub, CEO and co-founder of Strange Quest.

Strange Quest recently closed its’ first seed round for $2,2 m with Initial Capital acting as lead investor, Manta Ray as co-lead and Global Founders Capital as third fund investor. Three Swedish investors also took part in the round.

Alvaro Alvarez del Rio, Partner at Initial Capital, who led the investment round, said: “We believe making native game mechanics and traditionally complex genres accessible to broad audiences is currently one of the main trends in the mobile games sector. Given their phenomenal track record of execution and leadership at KING, the team at Strange Quest are perfectly positioned to leverage that trend and create outstanding multiplayer experiences for the mass market. We look forward to supporting the team as they transform this ambitious vision into a reality”.  

Strange Quest now looks forward to focus fully on their core business – to create fast, explosive and action packed multiplayer games for the mobile games market. Strange Quest is also actively looking for passionate and experienced game development talent who together with the founding team wants to be a part of re-drawing the map for the mobile games market.

About Strange Quest
Strange Quest develops low complexity, high-intensity competitive multiplayer mobile games for a global audience.

About Initial Capital
Initial Capital is a leading seed venture capital investor with a focus on consumer internet and technology enablers. Based in London and San Francisco and started by the founders of Playfish ($400M exit to Electronic Arts), Initial Capital has previously led seed rounds in companies like Supercell ($5.5bn exit to Softbank), Supersolid, Hutch Games and Armada Interactive and has also invested in Super Evil Megacorp, Space Ape ($90M exit to Supercell) and Resolution Games. Its portfolio includes 20 games companies in Europe and the USA.

Fund Investors
Initial Capital
Manta Ray
Global Founders Capital

For PR enquiries please contact Marcus Legler at Mi5 Communications.

Contact us!

We love to hear from people out there who are as passionate about games as we are. Ask us a question, send us a compliment or let us know that you want to meet up and grab a coffee and have a chat. We’re easy.

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