We make ultra-accessible mobile games for busy hardcore gamers

The Team

Our team is dedicated to creating the most engaging, fun and exciting experiences possible for the next generation of mobile multiplayer gaming audiences. We push the boundaries of game design, tech, mobile hardware and marketing strategies in our quest to develop the next big thing.

Noora Routasuo

Game Developer. Noora is our resident client wizard and when she’s not making game objects explode in giant fireballs she likes to play Prison Architect, Disco Zoo and Jagged Alliance 2.

Andreas Jirenius

CTO. Apart from being our CTO and all-round awesome guy, Andreas is also qualified to save you from a burning building and teach you how to play the guitar. Andreas plays Zelda, Apex Legends and Plague Inc. when he’s not coding.

Mille Trygg-Wiberg

Art Director. With a solid background in both advertising and gaming, Mille is the king of low-poly modelling and the one who decides what our products will look like. When he’s not punishing Maya he plays Sekiro – Shadows die twice and Control.

Adam Schaub

CEO. Adam has spent the past 23 years in the games business and when he’s not working on creating powerpoints and game designs he likes to play Merge Magic, PUBG and Postal 4: No Regerts.

Christofer Waldenström

Head of Data & Analytics. Christofer has been working with data for over 8 years and of those he spent the better part of 5 at King working on their real-time game analytics systems. He likes to play Fallout 4, Fortnite and the board game Project Elite.

Oskar Lund

Back-end Developer. Apart from being a mean poker player, Oskar has also spent the past 11 years creating robust back-end solutions for chart-topping games. When he’s not coding he likes to play Assassins Creed: Odyssey and Zelda.

Jonas Kärn

Game Artist. Jonas has spent the past 16 years in the games, film and advertising industry and he now works his magic on our characters, items, backgrounds and concepts. When he’s not using his Wacom he likes to play Battle Chasers: Nightwar, Control, and Riverbond.

Gareth Young

Marketing & Social. Gareth is a marketing wizard, gamer and proud Scotsman (yes, he does occasionally wear a kilt the way it was intended). When he’s not talking about games he plays them and current favourites are PUBG, DOOM and Apex Legends.

Chris Jensen

UI & UX. Chris has numerous spent years in the gaming industry and has used his infallible UI & UX genius on Subway Surfers, Talking Tom, and the Dirt franchise for Codemasters. When he’s not making games, he plays World of Warcraft, League of Legends and Astral Chain.

 

Blastlands: Team Combat

A super-fast action multiplayer team game from Strange Quest. Unlock a unique team of characters and dominate the battlefield!

Jump straight into the Domination game mode and capture all points before the enemy team or join a crazy Free-For-All battle and destroy as many opponents as you can while collecting scraps to evolve your unit. The more scraps, the more powerful you will become!

Go Go Grenade

Go Go Grenade, a crazy grenade launching social game from Strange Quest. Unlock insane grenades, throw them to your friends and make tons of coin!

Throw a bunny, a zombie, or an astronaut in this explosive social adventure. Trigger your favorite grenade and start the chain by throwing them at your friends, your family or just random lucky people.

Contact us!

We love to hear from people out there who are as passionate about games as we are. Ask us a question, send us a compliment or let us know that you want to meet up and grab a coffee and have a chat. We’re easy.